코드 작성 using UnityEngine; using UnityEngine.Playables; using UnityEngine.Timeline; public class TimelineExample : MonoBehaviour { public GameObject cube; private void Start() { TimelineAsset timelineAsset = ScriptableObject.CreateInstance(); TrackAsset trackAsset = timelineAsset.CreateTrack(null, "CubeTrack"); ScriptPlayable cubeMoverPlayable = ScriptPlayable.Create(trackAsset); CubeMoverBehaviou..
원문링크 : 유니티 C# 타임라인 Timeline 간단 사용법